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1. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
I know! Buff every other HAC (often radically) for the update to Oddessy next week, but completely ignore the Zealot.
- by Vaal Hadren - at 2013.08.31 11:05:00
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2. Zealot - Round Three - in Player Features and Ideas Discussion [original thread]
Are you guys serious? That's like looking at the Cerberus changes and saying "Naa, can't do that, that would impinge on the Sacrilege." (Hint, One is tanky armor missile and the other is tanky shield missile - Cerb gets a drone bay too now) The...
- by Vaal Hadren - at 2013.08.23 16:16:00
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3. Zealot - Round Three - in Player Features and Ideas Discussion [original thread]
Bump. >.>
- by Vaal Hadren - at 2013.08.23 15:37:00
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4. Zealot - Round Three - in Player Features and Ideas Discussion [original thread]
I don't see how next to the other HAC's (which look to be awesome +1 there) that leaving the Zealot alone can at all be justified. Thus as the window closes, I'm forced to post this. How about instead of this: ZEALOT Role Bonus: 50% reduc...
- by Vaal Hadren - at 2013.08.23 11:29:00
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5. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Quote: All HACs on SiSi that I have flown, which includes the Zealot, will be able to leave an mwd on from the point you undock until the next downtime, you jump through a gate or get yourself blown up in her. Well, that's wonderful, but I w...
- by Vaal Hadren - at 2013.08.21 10:19:00
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6. Few ideas for exploration from an old explorer - in Player Features and Ideas Discussion [original thread]
Yes, it's far too easy now. But I think there's only one real culprit and that you nailed it in the second post. I don't think the preset probe formation buttons are the problem (at all), nor 'everyone gets eight probes' (which I did have issues ...
- by Vaal Hadren - at 2013.08.21 07:50:00
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7. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Um, I'm a bit late to the game on this one, but why no love for the Zealot (like, at all)? Sure it's decent fleet AHAC but the new Nomen essentially trumps it in all but DPS (100). A plated Nomen goes faster and aligns better than a nano'd Zeal...
- by Vaal Hadren - at 2013.08.21 07:09:00
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8. Amarr T1 Missile Line: Thoughts & Opinions - in Player Features and Ideas Discussion [original thread]
Yeah, IMO, nothing needs to change, the change is the problem. What should be happening (again IMO) is that the Inquisitor should be getting some 'Inferno love' while remaining a T1 rocket frigate (unsucked at last) and that the introduction of l...
- by Vaal Hadren - at 2012.10.03 11:24:00
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9. A Radical Solution to the T3 Balance Problem - in Player Features and Ideas Discussion [original thread]
I don't like your suggestion really, as it would increase the cost of the TIII while making it less capable in any configuration. I mean, you'd need to carry so much gear including expensive subsytems with you to take advantage of your suggestio...
- by Vaal Hadren - at 2012.09.29 11:38:00
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10. A Radical Solution to the T3 Balance Problem - in Player Features and Ideas Discussion [original thread]
Double Post, see below. >.>
- by Vaal Hadren - at 2012.09.29 11:34:00
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11. New Ewar Module for Minmatar - in Player Features and Ideas Discussion [original thread]
Um. . . right. . . And when fitting said modules Minmatar ships should get billowing red capes with enormous S's on them..
- by Vaal Hadren - at 2012.09.29 11:00:00
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12. Best way to make HACs mighty again? remove rigs from tech 3 ships - in Player Features and Ideas Discussion [original thread]
Aiifa wrote: Don't be so narrow-minded, presumed roleplayer. Want the effects of rigor and flare rigs without the rigs ? Use Rapid Light Missile Launchers on your tengu. Or Legion! So, your cure for both a love of character and the relativ...
- by Vaal Hadren - at 2012.09.19 19:55:00
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13. Best way to make HACs mighty again? remove rigs from tech 3 ships - in Player Features and Ideas Discussion [original thread]
Quote: Your dilutions of my idea are sweet but futile. Take rigs off tech3s. It is so simple it's elegant. Don't be so hasty, dear. There is a firmly objective objection to removing rigs completely and it is this: For almost EVERY other rig...
- by Vaal Hadren - at 2012.09.19 18:27:00
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14. Best way to make HACs mighty again? remove rigs from tech 3 ships - in Player Features and Ideas Discussion [original thread]
Heathen! It's not a bad suggestion at all tbh, which is why i'm respectfully opposed and a little concerned. It's actually a very sane proposal although it would considerably 'nerf' TIII's (the tears will flow). [Edit: LOL - See Above xD ] But i...
- by Vaal Hadren - at 2012.09.19 16:57:00
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15. Sticky:[Winter] Disruption Cruisers - in Player Features and Ideas Discussion [original thread]
These changes look great, particularly the arbitrator, an already charming ship made better. The speed boost here is very welcome. But I have to ask (I got to page 2 and didn't see anyone mention it). . . Why is the most potent EWAR effectively ...
- by Vaal Hadren - at 2012.09.19 09:22:00
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16. T2 ship models. - in Player Features and Ideas Discussion [original thread]
Corina Jarr wrote: They have a very similar basic shape. The relation is clear to anyone who works in art or design. The Purifier is just an Inquisitor with the missile racks and bigger engines. Please, that's like saying an Armageddon is ju...
- by Vaal Hadren - at 2012.09.10 00:24:00
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17. T2 ship models. - in Player Features and Ideas Discussion [original thread]
RFD commander wrote: The Stealth bombers still look like their T1 hull variants, you can tell what frigate they evolved from without looking at the description. The same should be applied to all T2 ships, model changes that share the general lo...
- by Vaal Hadren - at 2012.09.09 21:29:00
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18. T2 ship models. - in Player Features and Ideas Discussion [original thread]
Um, there are no T1 bombers. >.> I for one love the fact that a pilgrim and curse look like a pimped out arbitrator. I love the retribution and vengeance, they don't actually look like punishers or each other. The skins alone and subtle mod...
- by Vaal Hadren - at 2012.09.09 11:18:00
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19. Stop forcing me to wear high heels - in Player Features and Ideas Discussion [original thread]
There are NO high heel options for men! This is an outrage, STOP forcing men to wear shoes without heels. And tinsel. There is NO tinsel or pearl necklace option for men OR women in the NEX. CCP DISCRIMINATE AGAINST LADYBOYS! This matriachic i...
- by Vaal Hadren - at 2012.08.18 14:33:00
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20. Sticky:Existing destroyer rebalancing for winter - in Player Features and Ideas Discussion [original thread]
I know that Interdictors are not 'technically' Destroyers (and quite potentially you'll get to those down the track) but as they share the same hull could you at least bring the signature radius into line with whatever you do with the TI variant...
- by Vaal Hadren - at 2012.08.10 12:32:00
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